Adds research technologies to increase the range of gun turrets, laser turrets, and flamethrower turrets.
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Please call Raise Script Destroyed so I can have a handle to the old entity that you replaced.
Just raising Script Built doesn't actually help since its the old entity references that need to be removed / redirected to the new entity.
Thanks for bringing this up. That's a good point!
I've added a Raise event for Script Destroyed before this mod replaces it with the higher ranged variant.
Awesome, thank you!