Turret Range Research


Adds research technologies to increase the range of gun turrets, laser turrets, and flamethrower turrets.

Content
2 days ago
2.0
508
Combat
Owner:
Vipervire
Source:
https://github.com/vipervire/TurretRa...
Homepage:
N/A
License:
MIT
Created:
5 days ago
Latest Version:
1.0.6 (2 days ago)
Factorio version:
2.0
Downloaded by:
508 users

A Factorio 2.0 and Space Age compatible mod that adds research to increase turret attack range. Works just like Artillery Shell Range research - completing the research automatically upgrades ALL existing turrets of that type.

Features

  • Gun Turret Range (5 levels): Each level adds +3 tiles of range (max +15)
  • Laser Turret Range (5 levels): Each level adds +3 tiles of range (max +15)
  • Flamethrower Turret Range (3 levels): Each level adds +3 tiles of range (max +9)

How It Works

When you complete a turret range research:
1. All existing turrets of that type are instantly upgraded
2. All newly placed turrets automatically have the upgraded range
3. No new items or recipes - your turrets just get better!

This works similar to vanilla Artillery Shell Range research.

Research Requirements

Gun Turret Range

Level Science Packs Research Time
1-2 Automation, Logistics, Military 60s
3-4 + Chemical 60s
5 + Utility 60s

Laser Turret Range

Level Science Packs Research Time
1-2 Automation, Logistics, Military, Chemical 60s
3-4 + Utility 60s
5 + Space (Space Age) 60s

Flamethrower Turret Range

Level Science Packs Research Time
1-2 Automation, Logistics, Military, Chemical 60s
3 + Utility 60s