Adds research technologies to increase the range of gun turrets, laser turrets, and flamethrower turrets.
Mods introducing new content into the game.
Version: 1.0.6
Date: 25. 01. 2026
Bugfixes:
- Fixed incorrect API usage for prototype checking (was causing crashes on research completion)
- Fixed incorrect fast_replace parameter usage (was passing entity instead of boolean)
- Fixed circuit-controlled turrets becoming permanently disabled after upgrade
Changes:
- Added preservation of entity tags and labels for mod compatibility
- Now raises script_raised_built events after replacement so other mods can react
- Added comprehensive remote interface for mod developers
- Added warning messages if turret upgrade fails
- Enhanced Space Age compatibility with better science pack detection
Version: 1.0.5
Date: 25. 01. 2026
Bugfixes:
- Fixed circuit network connections being lost when turrets are upgraded
- Fixed control behavior settings (circuit conditions, logistic conditions) not being preserved
- Fixed target selection settings (force_attack_parameters) not being retained after upgrade
Changes:
- Improved turret state preservation to be more compatible with other mods that add custom properties
- Turret swapping now uses fast_replace mechanism (like upgrading assembling machines) for more reliable state transfer
- Significantly simplified code by leveraging Factorio's built-in upgrade system
- Turret replacement now safer - won't lose turrets if replacement fails
Version: 1.0.4
Date: 23. 01. 2026
Bugfixes:
- Fixed turrets losing quality tier when upgraded by research or when placed with research completed
Version: 1.0.2
Date: 14. 01. 2026
Changes:
- Added safety check in case quality is disabled
Version: 1.0.1
Date: 13. 01. 2026
Changes:
- Added quality parameter support
Version: 1.0.0
Date: 12. 01. 2026
Features:
- Initial release
- Adds research technologies to increase the range of gun turrets, laser turrets, and flamethrower turrets
- Turrets automatically upgrade when research completes
- Preserves turret state (ammo, health, kills, fluids) during upgrades