Mods introducing new content into the game.
Version: 0.2.1
Changes:
- Added duration parameter to interface function: entity_delay_activation
Version: 0.2.0
Date: 27.10.2025
Changes:
- Reworked internal storage of building turrets to use unit_number as key
- New interface function: is_turret_delayed(unit_number) - returns data if the turret is delayed
Version: 0.1.3
Date: 27.09.2025
Bugfixes:
- Fixed turret activation when cloned an delayed turret
Version: 0.1.2
Date: 19.08.2025
Changes:
- New interface function: toogle_delay_when_cloned(true/false)
Version: 0.1.1
Date: 18.07.2025
Changes:
- New interface function: add_excluded_surface(surface_name), where turrets wont be affected
Version: 0.1.0
Date: 14.10.2024
Info:
- Initial release