Tree Collision (ZarSasha's Fork)


Greatly reduces the collision box size for all non-special trees (including the planted Nauvis tree variant), making it much easier to traverse dense forests. Updated fork of the mod "Tree Collision" by skomick.

Tweaks
a month ago
2.0
79
Environment

Changelog

Version: 1.1.0
Date: 2025-07-07
  Changes:
    - Removed support for yumako trees and jellystems, the solution was not ideal. See below.
    - Removed changes to map generator bounding boxes, since they increased distance required to
      various other entities and tiles. Instead simply accepts the higher density allowed by
      smaller collision boxes.
Version: 1.0.0
Date: 2025-07-07
  Changes:
    - Initial release. Forked from "Tree Collision" by skomick.
    - Collision box sizes are now reduced for all trees and their planted variants, including
      yumako trees and jellystems.
    - Increased the minimum allowed placement distance for all trees to compensate for the above,
      so the density limit remains at least roughly the same, whether the trees are naturally
      generated or planted by the player.
    - Removed the annoying critter sound effect from planted trees.
    - Added the mod "Squeak Through 2" as an optional dependency so it loads first (just as a
      matter of principle, not really necessary).
  Graphics:
    - Created a new thumbnail.