Train bottleneck


Keep track of where your trains travel the most

Utilities
2 months ago
1.1
434
Trains

Changelog

Version: 0.1.8
Date: 2024-09-03
  Changes:
    - Updated rail block detection logic
Version: 0.1.7
Date: 2024-09-02
  Bugfixes:
    - Color whole segment attached to rail signal instead of only the one rail section the signal is connected to
Version: 0.1.6
Date: 2024-09-01
  Changes:
    - Added GUI
    - Bottleneck overlay is toggleable instead of a limited time to live
    - Added top 20 signals with longest waiting time
Version: 0.1.5
Date: 2024-09-01
  Bugfixes:
    - No more generating an error when train waits for station/signal while there is no station/signal
Version: 0.1.4
Date: 2024-08-22
  Bugfixes:
    - Clean up some unnecessary game.print statements
Version: 0.1.3
Date: 2024-08-22
  Features:
    - Algorithm improvements, again
    - Added support for modded rails since we now look at the prototype and not the individual rail name
  Changes:
    - Reduced to one function to show throughput and waiting combined
    - Updated color scheme ranging blue-green for throughput and yellow-red for waiting/bottleneck
Version: 0.1.2
Date: 2024-08-22
  Bugfixes:
    - Damn it autocorrect, one typo and your whole codebase is urinated
Version: 0.1.1
Date: 2024-08-22
  Features:
    - Introduced bottleneck visualization to show how much time trains spend on a rail segment
  Changes:
    - Algorithm improvements
Version: 1.0.0
Date: 2024-08-18
  Features:
    - Initial creation