Tower Defense Evolution - Rewrite


Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control.

Tweaks
2 days ago
2.0
53
Combat Enemies Environment

g Research queue is broken

16 hours ago

Seems like a fun concept! The biggest issue I'm running into early on is that, when I queue more than one research, every research finishes instantly after the first research in the queue has enough biters to complete, without any multiplier applied.

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