Tower Defense Evolution - Rewrite


Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control.

Tweaks
25 days ago
2.0
161
Combat Enemies Environment

g Research queue is broken

23 days ago

Seems like a fun concept! The biggest issue I'm running into early on is that, when I queue more than one research, every research finishes instantly after the first research in the queue has enough biters to complete, without any multiplier applied.

22 days ago

Hello! thanks for playing the mod!
indeed i think the research is a little bit broken, in the latest patch the devs added a function related to research triggers and all, and i made the code before the update, so next patch ill try to see the new implementations with the tools the devs introduced, sorry for the inconvenience

New response