Tower Defense Evolution - Rewrite


Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control.

Tweaks
2 months ago
2.0
277
Combat Enemies Environment

g Research queue is broken

2 months ago

Seems like a fun concept! The biggest issue I'm running into early on is that, when I queue more than one research, every research finishes instantly after the first research in the queue has enough biters to complete, without any multiplier applied.

2 months ago

Hello! thanks for playing the mod!
indeed i think the research is a little bit broken, in the latest patch the devs added a function related to research triggers and all, and i made the code before the update, so next patch ill try to see the new implementations with the tools the devs introduced, sorry for the inconvenience

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