Fork of Thermal Solar Power by MarximusMaximus. Adds missing shadows to thermal solar panels. Deprecated the mod, since I have no intentions of maintaining it.
Mods introducing new content into the game.
Version: 1.1.2
Date: 2023-11-12
Changes:
- Compatibility: Fixed fluid usage pr. tick for steam engines when Krastorio 2 is installed.
Applies only when Bob's Power is not also installed.
- Fixed english description of mod startup settings, as well as an internal setting name.
Version: 1.1.1
Date: 2023-08-11
Changes:
- Fixed changelog.
- Tidied up some code and formatting, adding some explanation.
Version: 1.1.0
Date: 2023-08-10
Changes:
- Fixed solar panel shadows by changing prototype type from heat-pipe to reactor and adapting
all related code to this. Created new graphical assets for this purpose.
Version: 1.0.1
Date: 2023-08-08
Changes:
- Fixed changelog.
Version: 1.0.0
Date: 2023-08-08
Changes:
- Initial (working) release.
- Copied the mod Thermal Solar Power by MarximusMaximus (and more), replaced its name and all
internal path references.
- Added new graphics with simple shadows for all thermal solar panels and fine-tuned their
placement. They use a 53 % shadow opacity, which seems close to standard. Limited by
heat-pipe prototype, so can't cast shadows on other entities. Removed unneeded graphics.
- Fixed graphical glitch where the transparent edges and new shadows of the solar panels got
darker with higher temperature (by instead using a blank image file for the heated state).
- Fixed a few typos here and there.