Fork of Thermal Solar Power by MarximusMaximus. Adds missing shadows to thermal solar panels. Deprecated the mod, since I have no intentions of maintaining it.
Mods introducing new content into the game.
Version: 1.1.2 Date: 2023-11-12 Changes: - Compatibility: Fixed fluid usage pr. tick for steam engines when Krastorio 2 is installed. Applies only when Bob's Power is not also installed. - Fixed english description of mod startup settings, as well as an internal setting name.
Version: 1.1.1 Date: 2023-08-11 Changes: - Fixed changelog. - Tidied up some code and formatting, adding some explanation.
Version: 1.1.0 Date: 2023-08-10 Changes: - Fixed solar panel shadows by changing prototype type from heat-pipe to reactor and adapting all related code to this. Created new graphical assets for this purpose.
Version: 1.0.1 Date: 2023-08-08 Changes: - Fixed changelog.
Version: 1.0.0 Date: 2023-08-08 Changes: - Initial (working) release. - Copied the mod Thermal Solar Power by MarximusMaximus (and more), replaced its name and all internal path references. - Added new graphics with simple shadows for all thermal solar panels and fine-tuned their placement. They use a 53 % shadow opacity, which seems close to standard. Limited by heat-pipe prototype, so can't cast shadows on other entities. Removed unneeded graphics. - Fixed graphical glitch where the transparent edges and new shadows of the solar panels got darker with higher temperature (by instead using a blank image file for the heated state). - Fixed a few typos here and there.