Hi, you were right. Because filtering had been enabled globally for all compatible chests, the normal and “Filtered” variants behaved the same, making the dedicated Filtered chests redundant.
This has now been addressed in version 3.1.26. I added a new option under Mod Settings → Startup called Chest Filtering:
- Enabled: All compatible chests support slot filtering, as before.
- Disabled: Filtering is removed from normal chests, while the dedicated Filtered Industrial Container, Filtered Storebox, and Filtered Storehouse remain filterable and can be used for that purpose.
The option is enabled by default to preserve the existing behavior and avoid affecting current saves.
I also fixed a separate research progression bug. Previously, researching Logistic Containers incorrectly unlocked every logistic chest variant at once. It now unlocks only the Passive Provider and Storage variants. The Active Provider, Requester, and Buffer variants are unlocked later through the standard Logistic System research, as intended.
Thank you for reporting this and helping me identify the problem. If you notice any other bugs or unexpected behavior, please feel free to report them.