The Cave


⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.

Content
4 hours ago
2.0
641
Factorio: Space Age Icon Space Age Mod
Enemies Environment Mining

b Changing inserter mod broke my game

I use Bob's Adjustable Inserters, and upon updating past x.25, I had to disable BAI, which is fine, AS LONG AS THE NEW MOD DOESN'T SCREW UP CURRENTLY PLACED INSERTERS. ...which it did, completely breaking my game, as I had already researched long inserters to get the extra reach and then used it, but, upon checking to find out why everything had stopped, found that ALL of my inserters with extended reach had been nerfed, screwing up multiple factory lines beyond recovery, except to handcraft the science packs needed to add the missing tech. Not good.

Please change your mod so that any currently placed inserters don't have their pickup and dropoff points changed. I KNOW that this is possible because I have multiple blueprints that work just fine despite not having the proper level of inserter reach technology researched, and I can even copy and paste these inserters.

Thank you.

6 days ago

Please go to The Cave’s Mod Settings and set “Inserter Configurable” to Disable. Then restart the game, and your inserter mod features should return and work normally again.

I’ve also removed the incompatibility restrictions for Bob’s Adjustable Inserters, Inserter Config and Side Inserters, so these mods can now be enabled alongside The Cave.

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