The Cave - No Space Age


A standalone Base-game edition of The Cave for Factorio 2.0. This edition does not require or use the Space Age expansion. Dig, explore, loot, and survive in a vast underground cave with mixed resources, darkness, Train Interiors, Cave Collapse, Uranium Caves, Fortified Vaults, Underground Belt/Pipe Reach research, markets, coins, and configurable progression. Space Age planets, official belt stacking, quality, spoilage, freezing, and other expansion-only systems are intentionally excluded. Start a new game; saves from the Space Age edition are not supported.

Content
5 hours ago
2.0
35
Enemies Environment Mining

g First Playthrough

5 days ago

Downloaded it and it started up just fine.
I'll continue progressing tomorrow and let you know how it goes :)
Thanks again for making this so quickly!

5 days ago

Your welcome 🤗

5 days ago

I've been playing a bit now, getting through the first red only research, and all seems well.
I will keep you updated.

5 days ago

Great, thanks for the update! I’m glad everything is working well so far. Please keep me posted as you progress, especially if you notice any bugs, balancing issues, or anything that feels confusing. Your feedback is really helpful. Enjoy the playthrough! 😊

4 days ago

One full day of playing and I feel like everything is fine.
I do find one thing confusing though, I turned on train interiors because I thought that was a cool thing to check out, but now I can't craft trains, and there exists a train in the middle of the map far away from spawn that will take a long time for me to reach. Is this how it's meant to be? Maybe I'm not using the mod correctly. To be exact, I didn't turn on Cavetorio, just interiors. I wanted a Metro Exodus type train base in the caves xD

3 days ago

Train Interiors is designed to work this way. At the beginning of the game, you are given three train vehicles. After that, you need to explore the map, find the other wagons, and connect them to your train. Finding and linking the train parts together is part of the intended progression.

However, Train Interiors still has a bug that I haven’t been able to fix yet. I’m continuing to work on it, but for now I recommend not using Train Interiors. The rest of the mod should be working properly.

Train Interiors and Cavetorio are both still unfinished and currently in the testing stage. They still have a few issues that I’m working on, so it’s better to leave both of them disabled for now.

3 days ago

Ah okay, good to know, thanks. I will disable them now. Hope you're able to fix the bugs.

5 hours ago

fixed :)

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