Team Competition


Adds 19 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.

Scenarios
a month ago
0.18 - 2.0
5.92K

b SE Interstellar Map show only Nauvis Star System.

a month ago

First of all: absolutely brilliant mod – we love it!

When combined with the Space Exploration mod, however, the Interstellar Map doesn’t display the view of player’s actual force (e.g. "player_force_1") but instead shows the view of the "player" force. (Which has no Satellites up)
I’m not entirely sure if this is something that can be fixed on your end or if it’s an issue that should be addressed by the Space Exploration mod itself.

a month ago

Hi. You really mean space exploration from earendel, in closed test version? If yes, I have not tested his new version with team competition

a month ago

You’ve done an outstanding job – your mod already works with the closed test version, apart from this one small detail, as far as i can tell.

a month ago
(updated a month ago)

Hey Atem, I have download and tested he last space exploration version. In fact, initially, the upper buttons are not available for any force, but it changes after you launch the first satellite.
tesded with this command:
/c remote.call("space-exploration", "launch_satellite", {force_name = game.player.force.name, surface=game.player.surface, count=1})
So guess it is still compatible

a month ago

Thanks for the reply, MFerrari!
Satellites and the Universe Explorer are working fine, but the Interstellar Map still shows the view of the "player" force. Because of that, only the star Calidus is named. If satellites are launched for the "player" force, then the other star names do appear. And if you click on a star it shows the launch more satellites error - cause faction "player" didn't send satellites only the forces "player_force_x"

As a workaround, we’ll simply use your command for the "player" faction - to see the names, and use the universe explorer instead of interstellar map to navigate.

a month ago

Atem, I could use the Interstellar map on "player_force_x", open with U, click Interstellar map button ==> I see a bunch of suns...
Or I did not get what your text means, sorry. Anyway, looks like something that should be reported to Earendel's dev team when regarding to multiple player forces...

a month ago

i fixed it, the interstellar map used "player" force hard coded:

local starmap_character = surface.create_entity{name = MapView.name_map_revealer, force="player", position = position, direction = defines.direction.south}

i changed it to:

local starmap_character = surface.create_entity{name = MapView.name_map_revealer, force=player.force, position = position, direction = defines.direction.south}

now it works. I will report to Earendel about the fix.

Thx MFerrari for your time and your awesome mod!!!

a month ago

thank you

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