Could we have an ability to toggle Night mode attacks once the game has begun. As well as control if worms spawn. Seemingly is a problem in multiplayer when worms can just magically appear at night in your base nearby players. The attack waves are entertaining, but worms appearing on things like man-made tiles seems rather untenable.
The path finding may also want to recheck, where the force spawn is that they are attacking. As that can be moved.