superior worker robots


adds two new, better tiers of worker robots to the game, with the primary intention of significantly reducing their active time (might be good for ups?) most parts of this mod are customizable, also provides reduction to energy efficiency if you want to attempt to balance them (enabled by default) also includes an optional higher tier roboport and personal roboport

Utilities
10 days ago
1.1 - 2.1
1.54K
Logistic network

b K2+Space 2.1 Dont Start .

15 days ago

Hey i need help

The game won't start when I enable all the mods; if I then disable some of them and try to get into the game, the following error message appears:

Start :
Fehler beim Laden der Mods: superior_robots/settings.lua:369: attempt to index global 'settings' (a nil value)
stack traceback:
superior_robots/settings.lua:369: in main chunk

Mods, die deaktiviert werden müssen:
• superior_robots (0.0.16)

After disabling the mod because otherwise I can't launch the gam this crash occurs when I load a save game.:

Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Logistics\LogisticCell.cpp(861): LogisticCell::checkRobotSupply
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Logistics\LogisticCell.cpp(903): LogisticCell::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Logistics\LogisticNetwork.cpp(1651): LogisticNetwork::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Map\Map.cpp(1886): Map::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Map\MapSetupHelper.cpp(194): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Map\Map.cpp(880): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Scenario\Scenario.cpp(292): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-TBONy1\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\thread(61): std::thread::_Invoke<std::tuple<void (__cdecl)(MapInterface,ParallelScenarioLoader ,MapDeserialiser ,enum InputType,InputSource ,MultiplayerManagerBase ,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader ,MapDeserialiser ,enum InputType,InputSource ,MultiplayerManagerBase ,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl
)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA38FE957)
00007FFAA38FE957 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA5BE7C1C)
00007FFAA5BE7C1C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
77.415 Error LogisticCell.cpp:864: Robot supply cache is outdated for {logistic-robot, normal}: -60 != 4294967236
77.415 Error CrashHandler.cpp:616: Received 22
Logger::writeStacktrace skipped.
77.482 Info CrashHandler.cpp:291: Executable CRC: 3461696748
77.482 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
79.166 Uploading log file
79.224 Error CrashHandler.cpp:243: Heap validation: success.
79.227 Creating crash dump.
79.847 CrashDump success

14 days ago
(updated 14 days ago)

can you give me a complete list of all the mods you have enabled when the crash caused by my mod happens?

14 days ago

Version: 0.0.17 It works :)
Thank you so much!!!

Would you still like my mod list?

14 days ago

no, if it works that's fine;
it is strange though 0.0.17 shouldn't have changed anything in regards to what you where reporting.
(the fixes in 0.0.17 where unrelated)

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