adds two new, better tiers of worker robots to the game, with the primary intention of significantly reducing their active time (might be good for ups?) most parts of this mod are customizable, also provides reduction to energy efficiency if you want to attempt to balance them (enabled by default) also includes an optional higher tier roboport and personal roboport
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
adds up to 5 new quality tiers, attempting to continue the power progression of base quality levels largely customizable i attempted to balance this, but balance is hard; large upgrade costs mean painfully slow production and the power necessary to make upgrades not painful makes higher qualitys overpowered
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.