Subway - deprecated because quite the same mod "Surfaces_Caves" already exists https://mods.factorio.com/mod/Surfaces_Caves
Mods introducing new content into the game.
Version: 2.5.2
Date: 2021.04.05
Changes:
- Added startup setting for cheaper factory buildings
Bugfixes:
- Fixed loading issue when merging forces
Version: 2.5.1
Date: 2020.12.04
Bugfixes:
- Fixed update would try to apply several times
Version: 2.5.0
Date: 2020.12.03
Changes:
- Reworked customizable overlays and port markers using the rendering API
Locale:
- Made locales use hotkeys properly
Version: 2.4.6
Date: 2020.11.24
Changes:
- Bumped Factorio version to 1.1
Version: 2.4.5
Date: 2020.11.23
Changes:
- Added new settings to control whether players of allied or enemy factions may enter your buildings (default: yes)
Version: 2.4.4
Date: 2020.11.23
Changes:
- Added new setting to disable only Recursion 2
Version: 2.4.3
Date: 2020.09.08
Changes:
- Bumped Factorio version to 1.0
Version: 2.4.2
Date: 2020.05.16
Locale:
- Added Catalan translation (credit to metalbass)
Version: 2.4.1
Date: 2020.02.10
Changes:
- Added setting to make factory buildings indestructible (off by default)
Bugfixes:
- Fixed crash caused by other mods changing the overlay controller inventory size
Version: 2.4.0
Date: 2020.01.26
Changes:
- Updated to Factorio 0.18
Version: 2.3.10
Date: 2020.01.26
Changes:
- Added setting to allow one to nest larger factory buildings in smaller ones with Recursion 2
- Added setting to change the factory building limit
- Changed shadow rendering (thanks joelpt!)
Locale:
- Added a lot of pending localizations (thanks to Xagros, Houdem1327, k98a, Sraw and Linver!)
Bugfixes:
- Fixed crash upon placing invalid factory building
- Fixed handling of script raised events
Version: 2.3.9
Date: 2019.10.14
Bugfixes:
- Rebuild all power entities on update so factories don't have to be reset manually after the bug in 2.3.8
Version: 2.3.8
Date: 2019.10.14
Bugfixes:
- Fixed factories randomly losing power (Toggle power input arrow twice to fix pre-broken factories)
Version: 2.3.7
Date: 2019.08.13
Bugfixes:
- Fixed interaction with Warptorio2
Version: 2.3.6
Date: 2019.07.31
Bugfixes:
- Fixed overlay not working
Version: 2.3.5
Date: 2019.07.30
Changes:
- Added FactorioMaps integration (allowing you to zoom into factory buildings)
Bugfixes:
- Fixed players becoming stuck inside one another when entering or leaving buildings
Version: 2.3.4
Date: 2019.05.30
Bugfixes:
- Fixed crash when picking up too many factory buildings at once
- Replaced some deprecated prototype tokens
Version: 2.3.3
Date: 2019.05.05
Bugfixes:
- Fixed crash during /give-lost-factory-buildings
Version: 2.3.2
Date: 2019.05.01
Changes:
- Improved throughput of fast modded belts (still won't transport faster than 1 item per tick per lane aka 120 items/second)
- Made Alien Biomes less likely to delete factory interior tiles (causing "Unknown tile name" crash when placing factory buildings)
Bugfixes:
- Fixed decoratives appearing in factory buildings
Version: 2.3.1
Date: 2019.03.05
Bugfixes:
- Fixed crash bug with fluid connections
Version: 2.3.0
Date: 2019.02.28
Changes:
- Updated to Factorio 0.17
Version: 2.2.3
Date: 2018.02.23
Bugfixes:
- Fixed preview window not updating to match preview size setting
Version: 2.2.2
Date: 2018.02.15
Bugfixes:
- Fixed startup error in 0.16.24 (zero size fluidboxes)
Version: 2.2.1
Date: 2017.12.28
Changes:
- Added power transfer update rate setting
Version: 2.2.0
Date: 2017.12.27
Changes:
- Updated to Factorio 0.16
- Updated factory preview to use mod_gui
Bugfixes:
- Fixed crash after deleting factory buildings using scripts
- Fixed being able to build floor in the void outside factory buildings
Locale:
- Simplified localisation
Version: 2.1.9
Date: 2017.12.27
Bugfixes:
- Overlay controllers no longer disappear when removing landfill built under them
- Fixed losing factory buildings when picking them up with a full inventory
- Fixed Hide Recursion setting not applying properly to new saves and forces
Version: 2.1.8
Date: 2017.06.25
Changes:
- Improved belt connection performance by another 2-3x
- Improved RSO compatibility
Locale:
- Added Korean translation (Thanks Ikamusme)
Version: 2.1.7
Date: 2017.05.23
Bugfixes:
- Fixed another crash due to API changes (LuaEntity.neighbours)
Version: 2.1.6
Date: 2017.05.23
Changes:
- Updated to Factorio 0.15.13 (Won't load in older Factorio versions, so UPDATE FACTORIO)
- Reduced collision box of bulk transfer pipes so you can walk through
Bugfixes:
- Fixed crash due to API changes (LuaSurface.freeze_daytime)
Version: 2.1.5
Date: 2017.05.11
Changes:
- Updated to Factorio 0.15.10 (Won't load in older Factorio versions, so UPDATE FACTORIO)
- Made factory buildings blueprintable again (hoping that the mysterious crash is gone for good this time)
Bugfixes:
- Fixed connection arrows pointing the wrong way (due to a bug in 0.15.10)
- Fixed factory requester chests not connecting to factory buildings
Locale:
- Updated Russian translation
Version: 2.1.4
Date: 2017.05.05
Changes:
- Updated to Factorio 0.15.7 (Won't load in older Factorio versions, so UPDATE FACTORIO)
- Reenabled previews! Additionally, you can now preview the item in your hand!
- Added mod setting to hide the recursion technologies
Version: 2.1.3
Date: 2017.04.30
Changes:
- Disabled the preview feature temporarily, it was causing instant desyncs in multiplayer.
Version: 2.1.2
Date: 2017.04.29
Features:
- Added preview feature! Hover over a factory building to see what's inside, hover over a factory power monitor to see what's outside. Of course you need to research the new technology first.
Changes:
- Updated to Factorio 0.15.4 (Won't load in older Factorio versions, so UPDATE FACTORIO)
Bugfixes:
- Fixed energy output mode not leaving enough power for the machines inside!
- Fixed tiny external overlay icons
- Fixed issue loading wave defense scenario
Version: 2.1.1
Date: 2017.04.27
Changes:
- Changed tech requirements for Recursion 1
Bugfixes:
- Fixed crash on loading in 0.15.3
Locale:
- Added Russian translation (thanks Apriori!)
Version: 2.1.0
Date: 2017.04.26
Changes:
- Updated to Factorio 0.15.2 (Won't load in Factorio 0.15.0 and 0.15.1!)
- Added /give-lost-factory-buildings custom command to get back your factory buildings
- Added some mod settings you can change in the Options->Mods menu:
- Added Easy Research setting: Makes this mod's research a lot cheaper
- Added Free Recursion setting: Allows recursion even without the Recursion technologies
- Modded pipes/pipes-to-ground/storage-tanks can now connect to factory buildings
Version: 2.0.4
Date: 2017.04.26
Changes:
- Changed the default power transfer rate for higher-tier factory buildings
Locale:
- Added Polish translation (thanks Tomirad!)
Version: 2.0.3
Date: 2017.04.12
Changes:
- **Factory buildings are no longer blueprintable and ghost-placeable!** (Factorio will occasionally crash *to desktop* when you roboplace a new factory building, so blueprinting them has been disabled until this crash has been resolved, maybe in 0.15)
- Updated minimal version requirements (thanks, jsmirnov!)
- Renamed factory input/output pipes to factory bulk transfer pipes
Bugfixes:
- Prevented crash when running out of surfaces
- Prevented crash with missing overlay controllers
Locale:
- Added German translation (sorry, Erdbeerbaer!)
Version: 2.0.2
Date: 2017.04.02
Bugfixes:
- Fixed crash bug with 2.0.1 update script
- Fixed bug with chest connections and overlay displays
Version: 2.0.1
Date: 2017.04.02
Bugfixes:
- Fixed picking up factory buildings Mk3 being broken (Player 1 will be given back all the factory buildings Mk3 you've lost because of this bug. The broken items will be removed on placement, with an "Invalid factory data" message.)
- Fixed improper belt compression
- Fixed missing walking speed and walking sound inside factory buildings
- Fixed issue where factory port markers would sometimes block inserters from using chest connections
Version: 2.0.0
Date: 2017.03.31
Info:
- First release