Stun Combat Drones


Боевые дроны, поражающие врагов электрическим током. Включает в себя снаряжение, улучшения и капсулы в виде гранат. Combat drones that stun enemies with electric shocks. Includes equipment, upgrades, and grenade-style capsules.

8 days ago
2.0
119
Combat Armor

FAQ

Stun Combat Drones — FAQ

General

Q: What does this mod do?
A: Adds electric stun weapons to Factorio: throwable stun grenades and an armor-mounted auto-drone system that stuns and damages nearby enemies.

Q: Is this mod compatible with Factorio 2.0?
A: Yes. Version 2.3.0 is fully compatible with Factorio 2.0 and later. All deprecated API features (hr_version, string quality IDs) have been updated.

Q: Does it work with Space Age DLC?
A: The mod targets base Factorio 2.0 (base >= 2.0). It does not require Space Age but should work alongside it without conflicts.

Q: Is it multiplayer safe?
A: Yes. All data is stored per-player in storage, caches are invalidated deterministically, and startup settings are lazily initialized for late-joining players.


Equipment & Drones

Q: How does the Stun Drone Defense System work?
A: Install the equipment in your power armor. It will automatically launch stun drones at nearby enemies every few seconds (configurable). Each launch consumes 1 Stun Drone Ammo from your inventory and energy from the equipment's internal buffer.

Q: How do I enable/disable the auto-attack?
A: Use the shortcut button in the shortcut bar (lightning bolt icon) or press Shift+T. The system remembers each player's toggle state.

Q: What affects damage and stun duration?
A: Three factors:
- Technology levels — research Stun Drone Damage, Duration, Radius, and Speed upgrades.
- Equipment quality — higher quality equipment increases damage (+15% per tier), radius (+0.5 per tier), and stun duration.
- Ammo quality — higher quality ammo increases damage (+10% per tier), radius (+0.25 per tier), and stun duration.

Q: How does the energy system work?
A: The equipment has a 500 kJ buffer. At normal quality, this allows ~5 shots before needing to recharge from your armor's power grid. Higher quality equipment reduces energy cost per shot, effectively giving more shots per charge.

Q: Why is the shortcut button greyed out?
A: You don't have a Stun Drone Defense System installed in your current armor grid.


Stun Grenades

Q: How are grenades different from the auto-drone system?
A: Grenades are thrown manually (like regular grenades), have a larger base AOE (+2 tiles), deal 25 base damage (vs 20 for drones), and don't require armor equipment. They still benefit from research upgrades and grenade quality.

Q: Does grenade quality matter?
A: Yes! Higher quality grenades deal more damage (+10% per tier), have larger AOE (+0.5 per tier), and stun longer.


Settings

Setting Type Default Description
Base stun duration Startup 180 ticks (3s) Base stun time before tech bonuses
Base AOE radius Startup 4 tiles Base area of effect radius
Auto-launch radius Runtime 30 tiles Detection range for auto-attack

Troubleshooting

Q: Drones aren't firing even though I have ammo and equipment.
A: Check that: (1) the system is toggled ON (shortcut bar), (2) your armor has enough energy, (3) there are enemies within the detection radius.

Q: I'm getting errors after updating from an older version.
A: Run on_configuration_changed by loading and saving once. If issues persist, check the mod portal for the latest version.