Stripping Biter

by Yada3N

Obtain materials from biter carcasses to craft valuable items. walking speed up and crafting speed up, etc.

Content
9 months ago
1.1
397
Combat Armor Enemies Mining

i The word "manual"

9 months ago

This is a clever take on biter processing, but will there be ways to automate the chore? All the drops of Bob, Necromants, Schall, Sensemann, the Dead burn - it can all be picked up by towers and loot boxes, making use of the engineers true power. Automation.

9 months ago
(updated 9 months ago)

Don't get me wrong, I really like mods that makes use of the meat grinder (the walls of my base). This was a new take on it, from what I see it.

But after some hours of the game, you don't want to be a WoW skinner, stopping at every dead biter you find. Or at least I don't. :D

What about including a tower of some sort, that scans the area like a pickup tower, and if there are dead bodies lying around, there is a chance it picks up something, for every cycle? Dead bodies tend to disappear after a while, so it wouldn't be cheaty.

Just a thought.

9 months ago
(updated 9 months ago)

<deleted>

9 months ago
(updated 9 months ago)

Same here. Mod seems interesting! But without any chance to automate the task I will not use it. I suggest to drop items instead. (Or if YOU like stripping than a mod option to switch between strip and drop)

9 months ago

Thank you for your feedback! This topic is very meaningful!

This MOD was also created with automation in mind. But that didn't happen.
We considered using drones to collect corpses on a large scale, but there was no way to make such changes to corpse objects. (Please let me know if there is a way)

Stripping, unlike dropping, is a time-consuming method. I thought there was only one way to make this concept unique.

To compensate for that effort, we have adjusted the rarity of the items you obtain.

And I understand that this is at odds with a game that enjoys automation.

As a result, I regret that it became a MOD that chooses people.

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