Spoilage can be voided using recyclers before unlocking heating towers. Idea behind it is that biochambers can be used for oil processing making it easier to get more sulfur, because water on fulgora is limited resource.
And with enough spoilage to turn into nutrients you can create self sustaining loop.
Maybe refinaries and biochambers would work better than just chemical plants?
About ratios:
I use slightly better ratio 1/4 and 8 spoilage on my other mod and iit works well but because in making holmium plates you can use productivity 2 times (biochamber and foundry) I thought i need to compensate for that.
In base game you need to recycle 100 scrapp for one ore and recycling gives more byproducts
Also general rule is that fluid count 10x item in terms of reciipes
So 10 unit of fluids is 1 item
Balancing is tough, I appriciate feedback, I will revisit ratios today