Adds a spoilage combinator that is used to check the freshness level of items inside an entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.4 Date: 2025-03-22 Changes: - Changed crafting recipe for Py mods Optimizations: - Reduced lag spikes
Version: 0.3.3 Date: 2025-02-15 Changes: - Changed Space Age as an optional dependency
Version: 0.3.2 Date: 2025-02-14 Bugfixes: - fix combinator not finding a target
Version: 0.3.1 Date: 2025-02-11 Bugfixes: - fix crash when adding mod to a current save
Version: 0.3.0 Date: 2025-02-10 Updates: - Added GUI - Added "least" and "most" modes - Removed "invert output" map settings
Version: 0.2.1 Date: 2025-01-09 Updates: - Fixed 2 crashes when entity is invalid
Version: 0.2.0 Date: 2024-12-18 Updates: - Reworked graphics by snouz
Version: 0.1.2 Date: 2024-12-17 Bugfixes: - Changed the spoilage scanner to drop the proper item. - Removed residual signals when the target entity is removed.
Version: 0.1.1 Date: 2024-12-17 Updates: - Removed debugging stuff. oops.
Version: 0.1.0 Date: 2024-12-17 Updates: - Initial release.