Spoilage Scanner

by Krei_

Adds a spoilage combinator that is used to check the freshness level of items inside an entity.

Utilities
24 days ago
2.0
930
Circuit network

Changelog

Version: 0.3.4
Date: 2025-03-22
  Changes:
    - Changed crafting recipe for Py mods
  Optimizations:
    - Reduced lag spikes
Version: 0.3.3
Date: 2025-02-15
  Changes:
    - Changed Space Age as an optional dependency
Version: 0.3.2
Date: 2025-02-14
  Bugfixes:
    - fix combinator not finding a target
Version: 0.3.1
Date: 2025-02-11
  Bugfixes:
    - fix crash when adding mod to a current save
Version: 0.3.0
Date: 2025-02-10
  Updates:
    - Added GUI
    - Added "least" and "most" modes
    - Removed "invert output" map settings
Version: 0.2.1
Date: 2025-01-09
  Updates:
    - Fixed 2 crashes when entity is invalid
Version: 0.2.0
Date: 2024-12-18
  Updates:
    - Reworked graphics by snouz
Version: 0.1.2
Date: 2024-12-17
  Bugfixes:
    - Changed the spoilage scanner to drop the proper item.
    - Removed residual signals when the target entity is removed.
Version: 0.1.1
Date: 2024-12-17
  Updates:
    - Removed debugging stuff. oops.
Version: 0.1.0
Date: 2024-12-17
  Updates:
    - Initial release.