Outputs the remaining spoil time of items in connected chests and transport belts as circuit network signals, in ticks
Small changes concerning balance, gameplay, or graphics.
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| Dependency | 0 | |
|---|---|---|
|
Built-in dependency |
base >= 2.0.77 | - |
|
?
Built-in dependency |
space-age | - |
|
?
Built-in dependency |
quality | - |