Split coop


Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.

12 days ago
1.1 - 2.0
244
Environment
Owner:
Chicking
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 years ago
Latest Version:
0.2.2 (12 days ago)
Factorio version:
1.1 - 2.0
Downloaded by:
244 users

Resource and enemy spawn settings

Choose where resources spawn. Do you want to split some resources between sides? Do you want one side to fight for resources while the other has peace to build?

Left team exclusive recipes:

  • utility science pack
  • logistic science pack
  • military science pack
  • advanced circuit
  • firearm magazine
  • uranium rounds magazine
  • basic oil processing
  • advanced oil processing
  • coal liquefaction
  • lubricant
  • heavy oil cracking
  • light oil cracking

Right team exclusive recipes:

  • electronic circuit
  • piercing rounds magazine
  • automation science pack
  • chemical science pack
  • production science pack
  • sulfuric acid
  • uranium processing
  • kovarex enrichment process

Trigger technology sharing

Trigger technologies are shared between teams to avoid getting stuck by not being able to craft / mine something.

No tresspassing

Players cannot go the other team's side

Missing train stops

Train stations can be missing in the drop-down menu if you are trying to add station built by the other team to your train schedule. Use the train preview and shift-click on the station instead, or make temporary station with the same name.

Changing teams

There is no menu yet to change teams, admin can use commands in the meantime:

Return player back to lobby: /c game.players["<player name>"].force = "player"
Changing sides:
/c game.players["<player name>"].force = "Left team"
/c game.players["<player name>"].force = "Right team"

Just swap <player name> for a name, for example /c game.players["Chicking"].force = "player"