Resource and enemy spawn settings
Choose where resources spawn. Do you want to split some resources between sides? Do you want one side to fight for resources while the other has peace to build?
Left team exclusive recipes:
- utility science pack
- logistic science pack
- military science pack
- advanced circuit
- firearm magazine
- uranium rounds magazine
- basic oil processing
- advanced oil processing
- coal liquefaction
- lubricant
- heavy oil cracking
- light oil cracking
Right team exclusive recipes:
- electronic circuit
- piercing rounds magazine
- automation science pack
- chemical science pack
- production science pack
- sulfuric acid
- uranium processing
- kovarex enrichment process
Trigger technology sharing
Trigger technologies are shared between teams to avoid getting stuck by not being able to craft / mine something.
No tresspassing
Players cannot go the other team's side
Missing train stops
Train stations can be missing in the drop-down menu if you are trying to add station built by the other team to your train schedule. Use the train preview and shift-click on the station instead, or make temporary station with the same name.
Changing teams
There is no menu yet to change teams, admin can use commands in the meantime:
Return player back to lobby: /c game.players["<player name>"].force = "player"
Changing sides:
/c game.players["<player name>"].force = "Left team"
/c game.players["<player name>"].force = "Right team"
Just swap <player name>
for a name, for example /c game.players["Chicking"].force = "player"