Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.
Version: 0.2.2
Date: 4. 9. 2025
Other:
- Add option to share all completed research with the other team (enabled on default)
Version: 0.2.1
Date: 18. 8. 2025
Other:
- Description update
Version: 0.2.0
Date: 18. 8. 2025
Other:
- Add settings to choose on which side/s resources and enemies spawn
Version: 0.1.3
Date: 17. 8. 2025
Other:
- Mark space-age as incompatible
Version: 0.1.2
Date: 16. 8. 2025
Other:
- Swap uranium and crude oil to fit description
Version: 0.1.1
Date: 16. 8. 2025
Other:
- Fix crash on research completion
- Share trigger technologies between teams
Version: 0.1.0
Date: 16. 8. 2025
Other:
- Trains are owned by the force of the player who built them again, use shift-click in train preview to add stations if you don't see them in "add station" menu
- Added lobby for new players where they can decide which side to join
- Stop players from trespassing
- Update for Factorio 2.0
Version: 0.0.7
Date: 26. 10. 2021
Other:
- All trains and stations are now owned by one player force to fix LTN scheduling
Version: 0.0.6
Date: 07. 10. 2021
Other:
- Repeat recipe disabling on player connect
Version: 0.0.5
Date: 03. 10. 2021
Other:
- Disable some recipes so only 1 team can make them
Version: 0.0.4
Date: 02. 10. 2021
Other:
- Added thumbnail
Version: 0.0.3
Date: 02. 10. 2021
Other:
- Added changelog
Version: 0.0.2
Date: 02. 10. 2021
Other:
- First mod release!