Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.
Version: 0.2.2 Date: 4. 9. 2025 Other: - Add option to share all completed research with the other team (enabled on default)
Version: 0.2.1 Date: 18. 8. 2025 Other: - Description update
Version: 0.2.0 Date: 18. 8. 2025 Other: - Add settings to choose on which side/s resources and enemies spawn
Version: 0.1.3 Date: 17. 8. 2025 Other: - Mark space-age as incompatible
Version: 0.1.2 Date: 16. 8. 2025 Other: - Swap uranium and crude oil to fit description
Version: 0.1.1 Date: 16. 8. 2025 Other: - Fix crash on research completion - Share trigger technologies between teams
Version: 0.1.0 Date: 16. 8. 2025 Other: - Trains are owned by the force of the player who built them again, use shift-click in train preview to add stations if you don't see them in "add station" menu - Added lobby for new players where they can decide which side to join - Stop players from trespassing - Update for Factorio 2.0
Version: 0.0.7 Date: 26. 10. 2021 Other: - All trains and stations are now owned by one player force to fix LTN scheduling
Version: 0.0.6 Date: 07. 10. 2021 Other: - Repeat recipe disabling on player connect
Version: 0.0.5 Date: 03. 10. 2021 Other: - Disable some recipes so only 1 team can make them
Version: 0.0.4 Date: 02. 10. 2021 Other: - Added thumbnail
Version: 0.0.3 Date: 02. 10. 2021 Other: - Added changelog
Version: 0.0.2 Date: 02. 10. 2021 Other: - First mod release!