Spidertron Extended


Adds Spidertron MK2, Spidertron MK3, the Immolator, the Ghost Weaver and Major Spidertron, more powerful upgraded versions of Spidertron that can be crafted from the original, with enhanced firing capabilities, larger inventory size, equipment grid, radar coverage, mobility and much more.

Content
a month ago
1.0 - 2.0
74.2K
Combat

g Ghost weaver ammo and blueprint placement

5 months ago

Cant find ghost weaver ammo, how does it work?
And when placing other spidertron using blueprint sprite had some bug,
Vanilla spidertron design will be place with weapon on place spidertron

5 months ago

Interesting, I never tried to add them as blueprints, it seems that if you try to add them as blueprints when they are placed the colours do not change and the ones that should have stuff in them placed are not being added, like ammo for the Ghost Weaver.
Yes this is a valid bug, for the moment a suggestion would be to manually pick the ones up that were placed as blueprints and put them down with your own character, that should add the ammo back in as well until I get this bug fixed.

5 months ago

Yeah, having blueprint with equipments module was great,

Btw ghost weaver weapon seems not working

3 months ago

Fixed the ghost weaver ghost placement, his ammo should now be placed properly on version 0.4.1;
For firing with the ghost weaver is another matter that i need to work on at some point, currently you can forcefully fire his repair beam with shift+space i think.

New response