Space Age Galore


Adds over 200 unique and balanced extra recipes to SPACE AGE!

Content
a month ago
2.0 - 2.1
6.54K
Factorio: Space Age Icon Space Age Mod
Fluids Manufacturing

b [ASSESSED] Rocket Part Selection

a month ago
(updated a month ago)

Hey.
I wanted to ask, what mod do I have to add or what setting do i have to change, so that i can change the rocket part recipe? Its nice, that there are options with your mod but they are useless, as long as one cant use them. Ive tried to install muluna (bc it also has a new rocket part recipe, so i thought i could change the recipe with it) and i tried "external rocket parts" but that also did not work at all (only the vanilla rocket part was craftable externaly but yours were still locked to the rocket silo).
The only mod i have installed, that could do harm to selecting the recipe, is "Rocket silos can buffer more rockets" (https://mods.factorio.com/mod/rocket-silos-can-buffer-more-rockets). I also have "Nothing is to heavy" (https://mods.factorio.com/mod/nothing_is_to_heavy) installed, but i dont think it changes anything with the rocket silo just with the items themself.
Nevertheless here is my mod list:
https://prnt.sc/mHul4MVUia_e
https://prnt.sc/8biOX29pOpwR
https://prnt.sc/fadeOOWVUFz3
https://prnt.sc/evgWYOCO788O

14 days ago

oh right.. before i forget it again.. im still on 2.0

14 days ago
(updated 14 days ago)

I think this is caused by a recent PlanetLib update (changelog states rocket part api stuff), but I can't test or fix this as I am now only on 2.1, sorry :(

Thanks for the bugreport nevertheless :D
If you ever find such a bug in 2.1 I'll get it fixed asap.

14 days ago

alright, will do that.^^
I got it btw fixed on my end thanks to the help of talandar. i just had to "comment" the part where PlanetLib changes the stuff regarding the rocket silo.

12 days ago
(updated 12 days ago)

I'm glad its resolved :D

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