FAQ
Q: Is Space Age required?
A: Yes. This mod is designed exclusively for Space Age and has no purpose without it.
Q: How many platforms can be monitored simultaneously?
A: Unlimited. Place one monitor on each platform. Updates use round-robin scheduling so UPS impact stays flat regardless of fleet size.
Q: Why is the speed signal always 0?
A: Speed is derived from the platform's route progress between update ticks. While a platform is orbiting at a location, speed is 0 — this is correct behaviour. The signal becomes non-zero only while the platform is travelling between locations.
Q: Delivery request signals are not appearing.
A: Make sure the "Signals: Delivery Requests" group is enabled in mod settings and that the platform actually has active requests pending from a planet.
Q: Can I place multiple monitors on the same platform?
A: Yes, but signals will be duplicated. There is no benefit — one monitor already outputs all available signals.
Q: Does the mod affect UPS with a large fleet?
A: The mod uses round-robin updates — at most one platform is polled per tick. With an interval of 60 ticks and 15 platforms, each platform updates once every 15 seconds. Increase the interval to reduce load further.
Q: How do I open the monitoring panel?
A: A toolbar button appears when the player is on a planet surface. It can also be bound to a hotkey in the controls settings.
Q: What does "Platform name display" setting do?
A: Controls how platform names appear in the GUI panel. "By player-given name" shows the name you assigned to the platform. "By order number" shows Platform #1, Platform #2, etc.
Q: What is the alert level signal?
A: 0 = normal, 1 = warning (low HP or fuel, or blocked collector), 2 = critical (very low HP or fuel, or hub taking damage). Use it to trigger alarms or automated responses via the circuit network.