Biter spawner in a dome, quenched with light oil and pressurized with oxidizer, letting you produce biter eggs on space platforms!
Mods introducing new content into the game.
Version: 0.1.7
Date: 21. 10. 2026
Bugfixes:
- Should *really* work for Factorio version 2.1 now.
Version: 0.1.6
Date: 20. 10. 2026
Bugfixes:
- Removed `category` property of the biter egg recipe, since apparently that stops the mod from loading even if the `categories` property is available for Factorio version 2.1.
Version: 0.1.5
Date: 13. 10. 2026
Graphics:
- Now uses Talandar's cosmic scanner dome graphics (used by Moshine) for Factorio version 2.1.
Version: 0.1.4
Date: 13. 10. 2026
Graphics:
- Now uses Talandar's cosmic scanner dome graphics (used by Moshine) for Factorio version 2.0.
Version: 0.1.3
Date: 11. 10. 2026
Balancing:
- Uses 2.5 light oil per egg instead of 10 water, and produces 1 egg per second, twice as fast as normal captive spawners for Factorio version 2.1.
Version: 0.1.2
Date: 11. 10. 2026
Balancing:
- Uses 2.5 light oil per egg instead of 10 water, and produces 1 egg per second, twice as fast as normal captive spawners for Factorio version 2.0.
Version: 0.1.1
Date: 10. 10. 2026
Major Features:
- Initial release for Factorio version 2.1.
Version: 0.1.0
Date: 10. 10. 2026
Major Features:
- Initial release for Factorio version 2.0.