Small changes concerning balance, gameplay, or graphics.
Version: 1.0.3 Date: 011-12-2024 Adjusting King Jo's Mods: - Moved King Jo's Turrets from the Vehicle category to the Turret category.
Version: 1.0.2 Date: 06-12-2024 Balancing King Jo's Mods: - Restored CIWS range to 200; turrets with range greater than 100 do shoot past 100. Another setting was causing errors.
Version: 1.0.1 Date: 02-12-2024 Balancing King Jo's Mods: - Decreased CIWS range to 100; turrets with range greater than 100 do not shoot past 100.
Version: 1.0.0 Date: 01-12-2024 Major Features: - Initial Release. Balancing Enemy Race Manager: - Adjusted tree health back to 50; preventing trees from causing stuttering movement for vehicles. Balancing King Jo's Mods: - Increased Phalanx CIWS range to 200; Minimum range to 25. - Reduced cost of Phalanx CIWS ammunition to be more in-line with base-game ammunition. Piercing rounds in vanilla factorio have the following ratios of material per bullet: 0.5 Copper / 0.1 steel / 0.4 Iron Phalanx CIWS has a ratio of: 0.5 Copper / 1.5 steel (!) / 0.5 explosives. I have updated this to be a ratio of 0.5 Copper / 0.2 steel and 0.2 explosives. Balancing AAI Vehicles: - Improved Chain Gunner speed. - Improved Flame Tank speed and braking, granted immunity to rock damage, added remote driving. - Improved Flame Tumbler weight and braking, improved ramming damage and ramming resistance. - Improved Laser Tank braking and turning, granted immunity to rock damage, added remote driving. - Improved Warden speed, braking and turning, added remote driving.