Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
14 days ago
0.17 - 2.0
1.12K
Enemies

g please help

4 years ago

I don't understand what you mean by your expression "newly generated chunks". Does that mean undiscovered areas that are still black on the map ? Does that further mean that there are no enemies at all if I activate your mod at the start of a new game when no enemies are visible around and most of the map still is undiscovered ?
Please help.

3 years ago

1: Undiscovered chunks may be generated but not discovered yet. So if they were generated but not discovered, there may be enemies there.

2: When its there since game start, there should be no enemies ever.

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