Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
2 months ago
0.17 - 2.0
1.25K
Enemies

g Will it bring back the biter generation if I remove this mod?

5 years ago

I used to use a mod called "biters be gone" in 0.16 and have been looking for a replacement.
I think this could be one but was wondering if biter bases spawn normally if I disable this mod once I have a good size base and defense?

I just tested this. Yes, biter generation is "re-enabled" after disabling this mod.

5 years ago
(updated 5 years ago)

Yes. That is the goal of this mod. ;)

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