Sky's Simplified Space Age

by SkyKiwi

Fully toggleable/customizable suite of tweaks to make Space Age easier to play. Includes options such as allowing robots in space, removing location requirements from Space Age buildings, simplified recipes, cheaper rockets, cheaper space and land foundations, nutrient/science spoilage adjustments, unlock all qualities (with automation), and many more. See the GitHub page for a full list of options. Some options can be reversed to make the game harder.

Tweaks
10 days ago
2.0
610
Cheats

g Simpler (cheaper) planetary foundations

a month ago
(updated a month ago)

Hello,

first off all great mod for choosing which restrictions to remove. After all, why would you need specific atmospheric conditions to assemble a building?

Would you consider adding simpler or cheaper planetary foundations for Land-filling Vulcanus Lava and Fulgora Oil-Oceans? Perhaps even variants that can be manufactured mostly or completely locally. I already patched it locally for my use but might be a nice addition.

a month ago

Thanks!

And absolutely. I've been adding features as I get past them in my Vanilla playthrough, and haven't done Aquilo yet hence no Aquilo technologies in the mod at the moment. Planetary Foundations is definitely a good candidate, I'll probably have two settings for it; one much like easy space foundations that just gives you a lot more for the same price/time, and one that changes the recipe to reduce or remove planetary requirements. I'll push that next time I work on the mod.

a month ago

Added two options for foundations, one that mimics the easy space foundations setting, and one that lets you change its recipe to one of two Nauvis variants.

a month ago

Thanks for the quick update. I actually like the 10x yield variant even better, keeps the challenge around without being absurdly expensive.

New response