Skek's Train Improvements [Modpack]


Adds a versatile new Active Rail, allowing greater integration with circuit networks, as well as dynamic train collisions

Mod packs
a month ago
2.0
257
Transportation Trains Circuit network

g ✅ Crash

2 months ago

My Aktion:
- Crafting the new Rail -> no problem
- Placing the new Rail -> crash

Die Mod Skek's Train Improvements (0.0.7) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.

Error while running event skeks-train-improvements::on_tick (ID 0)
skeks-train-improvements/active-rails.lua:420: bad argument #2 of 2 to 'table_size' (table expected, got nil)
stack traceback:
[C]: in function 'table_size'
skeks-train-improvements/active-rails.lua:420: in function 'activeRailsOnTick'
skeks-train-improvements/control.lua:30: in function <skeks-train-improvements/control.lua:29>

2 months ago

Thanks for the report, it should be solved now

New response