Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0
Date: 2024-10-16
Features:
- Updated to 2.0
Version: 0.0.14
Date: 2024-01-14
Changes:
- Improved collision detection to only stop the car when colliding from certain angles
Version: 0.0.13
Date: 2023-09-08
Features:
- Added reverse momentum detection for 180 maneuvers at high levels of drift
- Added more collision points for (hopefully) better collision detection
- Added mod setting descriptions
Bugfixes:
- Fixed passenger leaving vehicle causing drift physics to stop working
Version: 0.0.12
Date: 2023-06-06
Bugfixes:
- Removed debug collision point visualization (I should stop being stupid)
Version: 0.0.11
Date: 2023-06-02
Changes:
- Changed collision detection to stop the vehicle to prevent "bouncy" collisions
Bugfixes:
- Fixed small inverted handling calculations
Version: 0.0.10
Date: 2023-05-27
Bugfixes:
- Fixed crash with AAI Programmable Vehicles
Version: 0.0.9
Date: 2023-05-25
Bugfixes:
- Removed debug messages (again)
Version: 0.0.8
Date: 2023-05-24
Changes:
- Added global table safety mechanism
- Changed handling calculations to take rotation speed into account
Bugfixes:
- Fixed crash with Aircraft Realism
Version: 0.0.7
Date: 2023-05-23
Features:
- Added runtime global mod settings for drift and handling
Changes:
- Tweaked drift formula and increased default drift amount to compensate
Version: 0.0.6
Date: 2023-05-05
Bugfixes:
- Removed accidental debug message
Version: 0.0.5
Date: 2023-05-04
Changes:
- Reworked handling physics calculations
- Slightly increased drift amounts to compensate for handling
Bugfixes:
- Fixed cars getting stuck in collided entities while drifting
Version: 0.0.4
Date: 2023-05-02
Bugfixes:
- Removed debug car properties
Version: 0.0.3
Date: 2023-05-02
Changes:
- Tweaked vehicle rotation physics to be more gradual
Version: 0.0.2
Date: 2023-05-02
Bugfixes:
- Fixed teleporting when parking on belts
Version: 0.0.1
Date: 2023-05-01
Features:
- Initial Release