Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0 Date: 2024-10-16 Features: - Updated to 2.0
Version: 0.0.14 Date: 2024-01-14 Changes: - Improved collision detection to only stop the car when colliding from certain angles
Version: 0.0.13 Date: 2023-09-08 Features: - Added reverse momentum detection for 180 maneuvers at high levels of drift - Added more collision points for (hopefully) better collision detection - Added mod setting descriptions Bugfixes: - Fixed passenger leaving vehicle causing drift physics to stop working
Version: 0.0.12 Date: 2023-06-06 Bugfixes: - Removed debug collision point visualization (I should stop being stupid)
Version: 0.0.11 Date: 2023-06-02 Changes: - Changed collision detection to stop the vehicle to prevent "bouncy" collisions Bugfixes: - Fixed small inverted handling calculations
Version: 0.0.10 Date: 2023-05-27 Bugfixes: - Fixed crash with AAI Programmable Vehicles
Version: 0.0.9 Date: 2023-05-25 Bugfixes: - Removed debug messages (again)
Version: 0.0.8 Date: 2023-05-24 Changes: - Added global table safety mechanism - Changed handling calculations to take rotation speed into account Bugfixes: - Fixed crash with Aircraft Realism
Version: 0.0.7 Date: 2023-05-23 Features: - Added runtime global mod settings for drift and handling Changes: - Tweaked drift formula and increased default drift amount to compensate
Version: 0.0.6 Date: 2023-05-05 Bugfixes: - Removed accidental debug message
Version: 0.0.5 Date: 2023-05-04 Changes: - Reworked handling physics calculations - Slightly increased drift amounts to compensate for handling Bugfixes: - Fixed cars getting stuck in collided entities while drifting
Version: 0.0.4 Date: 2023-05-02 Bugfixes: - Removed debug car properties
Version: 0.0.3 Date: 2023-05-02 Changes: - Tweaked vehicle rotation physics to be more gradual
Version: 0.0.2 Date: 2023-05-02 Bugfixes: - Fixed teleporting when parking on belts
Version: 0.0.1 Date: 2023-05-01 Features: - Initial Release