Red Alert 2 style defensive towers. Prism tower: charges and fires a beam of white light; nearby prism towers link up in a chain and multiply the damage.
Mods introducing new content into the game.
Version: 0.0.4
Date: 2026-09-29
Graphics:
- Prism tower: while it charges a shot, each prism of the crown lights up, brighter and brighter until the beam, then fades out. The towers supporting it in the chain light up with it.
- The crown no longer takes the player colour (the base and the beam still do).
Version: 0.0.3
Date: 2026-09-29
Changes:
- New "prism" damage type: enemies resist it like laser, but laser research does not boost it.
- Own ammo category: laser shooting speed research no longer speeds the tower up.
- Health 800. Towers prefer linking up; they only fire alone when attacked.
- Prism damage research, like laser weapons damage (6 levels + infinite).
- The crown takes the new player colour at once after /color (it used to lag up to half a second), and the towers' periodic check is spread over ticks (no spike with many towers).
- Space Age rocket turret: now declares that it can shoot at air targets, so it can hit flying enemies (such as New Enemies flyers) while they fly.
Version: 0.0.2
Date: 2026-09-29
Bugfixes:
- Fixed errors when loading saves made with the previous version.
Version: 0.0.1
Date: 2026-09-29
Features:
- Prism tower (3×3): charges and fires a white light beam; nearby idle prism towers link up in a chain and add their power to the shot.
- Reflective prism: new intermediate made in the chemical plant.