Shield Projector


Projects an energy shield in an arc, a wall that only needs energy to sustain it. Designed for Space Exploration & AAI Industry.

Content
1 year, 8 months ago
1.1
462K
Combat

Changelog

Version: 0.1.6
Date: 07. 08. 2022
  Compatibility:
    - Fixed multiplayer load error when used with Picker Dollies.

  Locale:
    - Added Spanish translation thanks to SpiderLove.
    - Added Brazilian Portuguese translation thanks to 123499 and fuhnert.
    - Added Turkish translation thanks to superbnoobster.
    - Updated Russian translation thanks to Shadow_Man.
Version: 0.1.5
Date: 08. 06. 2022
  Bugfixes:
    - Fixed a crash if an entity become invalid.

  Compatibility:
    - Moving a projector with Picker Dollies won't displace the shield anymore.
Version: 0.1.4
Date: 26. 05. 2022
  Changes:
    - Added a "Shield projection" ammo category so that the shield projector does not appear as an entity benefiting from "beam" damage upgrades (it never did get benefits).
    - Decreased cost with Space Exploration.
    - Improved mod performance when handling scripting events.
Version: 0.1.3
Date: 31. 12. 2021
  Changes:
    - You must now be the same force as the shield to toggle it.
    - Added the "Toggle shield" key ('R' by default) to the description.

  Bugfixes:
    - Players no longer can enter/get stuck in the shield project barrier internal vehicles.
Version: 0.1.2
Date: 07. 06. 2021
  Changes:
    - You can now press 'R' (the meteor point defence mode toggle button) over a shield projector to drop the shield (useful if it is blocking a construction robot from placing an entity).

  Scripting:
    - find_on_surface now takes an area (optional) in addition to surface
Version: 0.1.1
Date: 06. 06. 2021
  Info:
    - First version.