Space Exploration - hand mined space tiles leave no deconstruction order

by Quezler

Look at the thumbnail, did the situation apply to you? You may be entitled to financial compensation.

Utilities
a month ago
1.1
57
Environment
Owner:
Quezler
Source:
https://github.com/Quezler/glutenfree
Homepage:
https://discord.gg/ktZNgJcaVA
License:
MIT
Created:
a month ago
Latest Version:
1.0.0 (a month ago)
Factorio version:
1.1
Downloaded by:
57 users

once 2.x drops do not expect new 1.x mods from me, mods will be slowly ported based on my needs and/or requests from the community, thx for playing!

It appears the reason destruction markers for tiles get removed when hand mining on land is due to collision layers,
more specifically it looks as though the set_tile stuff removes colliding entities,
and the deconstruction marker by default collides with ground-tile so any change makes it commit self delete.

This mod adds Space Exploration's space layer to it too, causing it to behave (seemingly) properly in space.
Ideally after this has proven to cause no side effects should it be added directly into said mod.

The rubber ducking for this can be found here:

Earendel -> bugs-forum -> Mined scaffold leaving deconstruction marker