SE Dynamic Production Multipliers


Runtime-adjustable output multipliers for selected Space Exploration recipes. Change multipliers while the server is running; ingredient costs and crafting time are untouched.

Tweaks
3 hours ago
2.1
5
Cheats
Owner:
Wassabi1005
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
20 hours ago
Latest Version:
1.5.3 (3 hours ago)
Factorio version:
2.1
Downloaded by:
5 users

SE Dynamic Production Multipliers
Runtime-adjustable output multipliers for selected Space Exploration recipes.
Adjustable recipes
Iron / copper / steel ingot → plate
Beryllium / holmium / iridium / Naquium ingot → plate
Iron plate → steel
Heat shielding
Delivery cannon capsule
Low density structure
Sand → glass
Rough data storage substrate
All multipliers are independent and can be changed at:
Settings → Mod settings → Map
No server restart is required.
Behavior
Changes output only
Does not change ingredient requirements
Does not change fluids
Does not change crafting time
Uses recipe productivity internally
Standard productivity modules are disabled on controlled recipes so the selected multiplier stays predictable
Performance
The mod caches matching recipe names during initialization/configuration changes.
Changing one multiplier updates only that category; there is no per-tick processing.
Diagnostic command
/se-production-multiplier-status
Requires Factorio 2.1 and Space Exploration 0.7+.