Fix blueprint snapping behavior with spaceship clamps.
Mods introducing new content into the game.
Version: 0.0.4
Date: 2021-08-14
Bugfixes:
- Fixed crash when picking up blueprint book from library after deleting or moving the active blueprint.
Version: 0.0.3
Date: 2020-12-26
Bugfixes:
- Fixed crash when picking up empty blueprint book.
Version: 0.0.2
Date: 2020-12-25
Changes:
- Disable spaceship output interference by default because SE will soon support saving their wires in blueprints and I don't want to break that.
Version: 0.0.1
Date: 2020-12-24
Features:
- Initial release.
- Detects when a blueprint is created, selected from inventory, selected from a blueprint book in inventory, a cut or copy selection is made, or a paste selection from the clipboard is made.
- If the blueprint contains a Spaceship Clamp entity, this mod sets the blueprint grid snapping parameters so that at least one clamp will always be placed on the rail grid.
- If this results in a different clamp being placed off the rail grid, a warning message is printed.
- If the blueprint contains a Spaceship Console output entity, which are not normally buildable, it will be removed from the blueprint so that unattached entities are not created in cheat mode.
- Settings are available to disable either of these behaviors.