Fix blueprint snapping behavior with spaceship clamps.
Mods introducing new content into the game.
Version: 0.0.4 Date: 2021-08-14 Bugfixes: - Fixed crash when picking up blueprint book from library after deleting or moving the active blueprint.
Version: 0.0.3 Date: 2020-12-26 Bugfixes: - Fixed crash when picking up empty blueprint book.
Version: 0.0.2 Date: 2020-12-25 Changes: - Disable spaceship output interference by default because SE will soon support saving their wires in blueprints and I don't want to break that.
Version: 0.0.1 Date: 2020-12-24 Features: - Initial release. - Detects when a blueprint is created, selected from inventory, selected from a blueprint book in inventory, a cut or copy selection is made, or a paste selection from the clipboard is made. - If the blueprint contains a Spaceship Clamp entity, this mod sets the blueprint grid snapping parameters so that at least one clamp will always be placed on the rail grid. - If this results in a different clamp being placed off the rail grid, a warning message is printed. - If the blueprint contains a Spaceship Console output entity, which are not normally buildable, it will be removed from the blueprint so that unattached entities are not created in cheat mode. - Settings are available to disable either of these behaviors.