Please enable Circuit Network Connections, akin to what vanilla turrets have now (read ammo, target prioritization, etc).
It's a matter of defining the circuit_connector data (eg prototypes/entities/circuit-network.lua: https://pastebin.com/hrbWGGLF ), requiring it on data.lua, then adding the 2 missing fields on the prototypes for each turret (either "w93-turret-base" or "w93-turret-base2" if using the provided offsets above)
eg:
...
circuit_connector = circuit_connector_definitions["w93-turret-base"],
circuit_wire_max_distance = default_circuit_wire_max_distance
...