This is just a display issue. Normally, "Damage Bonus" in the tooltip refers to the modifier applied to the turret ammo by the turret itself. For HMG turrets it is +100%. BUT, as soon as you research +turret damage techs, tooltip will show researched bonus instead, and add something like "x1" or "x2" after the tooltip for some reason (I guess it is a leftover code they didn't bother to fix).
This is an issue with base game, I can't do anything about it. Actual damage calculation is this:
"Damage: X + Y <DMG Type>". <-- this is the tooltip for damage.
X = AM * (TB + 1), AM - ammo base damage value, TB - turret passive damage bonus
Y = X * (ADR + 1)* (TDR + 1) - X, ADR - ammo damage bonus (reserach), TDR - turret damage bonus (research)