新增红警2的铁幕装置,按下[K]获取瞄准器后点击一个位置来释放,可以在一小段时间内使范围内的实体无敌;如果科技足够发达,你的思路足够清奇,它或许还能够帮助你实现全自动无敌,详见科技描述。Add Iron-Curtain Device of Red Alert 2 to the game, press [K] to obtain the collimator/automatically call a device and click a position to protect entities within the range for a period of time. If you have some novel ideas, it may also help you achieve a fully automatic invincible defense system. For more information, see the technology descriptions.
Mods introducing new content into the game.
Version: 0.0.1 Date: 11. 03. 2023 Changes: - Add Iron-Curtain Device of Red Alert 2 to the game, press [K] to obtain the collimator/automatically call a device and click a position to release it. - Iron-Curtain can make the entities within the range invincible in a short period of time, but will kill biological entities. - [Ctrl+K] can show the statistics of all Iron-Curtain Devices. - As other super weapons, Iron-Curtain Device also be developed with additional functions: Automatic-Filter, Staring-Protection, Injury-Rebound, Energy-Cycle, Curtain-Contagion, Self-Defense. - Automatic-Filter: Avoid being released in no object area, avoid friendly living entities that will be killed, as well as any enemy entities that will be protected. - Staring-Protection: In the iron-collimator state, press the [middle-mouse] to select a device and a position. You can set a 10 * 10 square staring area/or a single entity for the device. If the entities in the area suffers any damage, the Iron-Curtain will automatically activate to protect the object. - [middle-mouse]: Set staring source/end; [Shift+middle-mouse]: Force to set staring end if select a entity; [Ctrl+middle-mouse]: Display/clear all staring relationships. - Injury-Rebound: Iron-Curtain will actively attract the enemy to attack the protected entity, and rebound damages to the attacker. - Energy-Cycle: Convert rebound damages in to electrical energy then send to the power grid. - Curtain-Contagion: Iron Curtain could infect adjacent objects outwards the basic range after release. - Self-Defense: When Iron-Curtain Device itself is fatally injured, it will release the Iron Curtain if possible or active the backup energy for emergent protection. - 新增红警2的铁幕装置,按下【K】获取瞄准器/自动指挥一个装置后,点击一个位置来释放,可以在一小段时间内使范围内的实体无敌,但会杀死生物类实体。 - 按下【Ctrl+K】能够显示所有铁幕装置的统计数据。 - 为了在异星有自己的一席之地,铁幕装置也像其他超级武器一样,拥有了更强大而灵活的功能:自动过滤对象、凝望保护、伤害反弹、能量回馈,铁幕传染以及被动自御。 - 自动过滤对象: 铁幕效果会自动避免释放在无对象的区域、同时自动避开会被其杀死的己/友方实体,以及原本会被其保护的任何敌方实体。 - 凝望保护: 在铁幕瞄准器状态下,按下【鼠标中键】选中铁幕装置与一个位置,可以对该装置设定一个10*10的方形凝望区域/或是单个对象,如果区域内的对象受到任何伤害,就会自动激活铁幕保护该对象。 - 【鼠标中键】: 设定凝望源/终点; 【Shift+鼠标中键】: 强制设定位置式的凝望终点,即使选中有实体; 【Ctrl+鼠标中键】: 显示/清除现存的所有凝望关系。 - 伤害反弹: 铁幕效果会主动吸引敌人进攻被保护的实体,任何实体在直接伤害被保护的实体时,会反过来受到这次的伤害值。 - 能量回馈: 为铁幕装置配备转换/储能器,能够将反弹的伤害转变为能量送入电网。 - 铁幕传染: 铁幕效果会试图向外进行传播,被感染的实体会继承源体上具有的铁幕效果。 - 被动自御: 当铁幕装置自身受到致命伤时,它就会对自己释放铁幕,或是启动备用能源进行紧急过载保护。
Version: 0.0.2 Date: 18. 03. 2023 Changes: - Reduce technology/recipe/energy cost when [Curtain Tech Reform] setting is checked. - 降低了当【铁幕系列科技改革】被勾选时,铁幕的科技/配方以及能耗,所需要的材料。
Version: 0.0.3 Date: 02. 04. 2023 Changes: - Add new technology [Eroden Core Resonance]; When continuously commanding and releasing two Iron-Curtain, during the last curtain's period, if the distance between the two Iron Curtain positions is less than 100(default) tiles, connect two Iron Curtains. - Add new setting for the corresponding technology to adjust the distance limit of [Eroden Core Resonance]. - 新增科技【侵蚀源核谐振】,深度激发铁幕的潜能;连续指挥并释放两个铁幕装置时,如果第一次铁幕效果尚未结束,并且两次铁幕位置间隔小于100(默认),则连接两次铁幕。 - 新增对应科技下的设置项,可以调节【侵蚀源核谐振】的距离限制。