Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
9 days ago
0.14 - 2.0
144K
Environment

i Support for Galdoc's Manufacturing

1 year, 4 months ago

Hi, would be really cool if you could add support for galdoc's manufacturing, even though it's currently still in early Alpha, and will likely require balancing updates further down the road.

1 year, 4 months ago

At this stage it's a bit of a problem. If author of mod could prep the config then it can work - I can easily add it. If I'd need to figure out the config and keep track of changes then I'd rather wait and there could be quite a bit of delay on updates since I don't play Factorio atm.

1 year, 4 months ago

do you have any guide or similar on how I could temporarily hack in support for it on my own?

1 year, 4 months ago

I am more than happy to prep it! :) Is there an example you could point me to for how to do this?

1 year, 4 months ago

All the configs are in resourceconfigs folder in the mod. Base config (vanilla.lua) has descriptions of various parameters in it so you can use it as example.

1 year, 4 months ago

Alright, I'll take a look at it shortly. Thank you. :)

New response