@orzelek, i went back to the traditional ores (iron, copper, etc) with 7-8 additions or so. This was done for easier compatibility with other mods
Spawning rates can be found data/core/resources/resources.lua. They are slighty different from the base game
I've released a new version with config provided on forum. It also needed some tweaks for DyWorld 0.9.1.
I have no idea how resources are used in DyWorld so if there are any glaring issues like to much/not enough of some resource then let me know.
(Needing to search for resource few thousand tiles does not qualify - thats the rng for you, but if patch found is clearly to small and you need to search a lot for others that would merit some config changes).