Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
@orzelek, i went back to the traditional ores (iron, copper, etc) with 7-8 additions or so. This was done for easier compatibility with other mods
Spawning rates can be found data/core/resources/resources.lua. They are slighty different from the base game
I've released a new version with config provided on forum. It also needed some tweaks for DyWorld 0.9.1.
I have no idea how resources are used in DyWorld so if there are any glaring issues like to much/not enough of some resource then let me know.
(Needing to search for resource few thousand tiles does not qualify - thats the rng for you, but if patch found is clearly to small and you need to search a lot for others that would merit some config changes).