RP Rocket Buggy


Adds a car with a rocket launcher for hit and run tactics

Content
14 days ago
2.0
122
Transportation Combat

Changelog

Version: 2.0.0
Date: 2024.12.08
  Major Features:
    - Release for Factorio 2.0
    - Split out from RP Warfare into dedicated mod
Version: 0.9.7
Date: 2024.01.13
  Minor Features:
    - Launched barrels are much more likely to land on belts. The search radius can be changed by the "Drop Items on Belts Search Radius" map setting.
    - Added 'Pinpoint Artillery Shell' ammo for conventional 'Artillery' turrets. It's only available if the "Add Artillery Inaccuracy" setting is enabled.
  Combat Balancing:
    - Increased manual fire range of 'Pneumatic Artillery' to match convential 'Artillery'
    - Decreased accuracy of 'Pneumatic Artillery'
    - Decreased accuracy of convential 'Artillery' if the "Add Artillery Inaccuracy" setting is enabled
  Bugfixes:
    - 'Mastadon Tank' no longer deletes equipment when mined
    - 'Molten Metal' weapons will no longer delete cliffs, are better at finding spawn points, and do not spam the game logs
  Info:
    - Refactored code for molten metal smelting to prepare for new furnace type
Version: 0.9.6
Date: 2023.12.03
  Graphics:
    - Added custom art for 'Copper Ore Slag' and 'Iron Ore Slag'
Version: 0.9.5
Date: 2023.11.03
  Combat Balancing:
    - 'Storm Turret' now shoots projectiles instead of a beam. It should be slightly more effective as well.
Version: 0.9.4
Date: 2023.09.24
  Combat Balancing:
    - (Hopefully) imporved 'Superheated Slag Slinger' and 'Molten Metal Mortar' enemy targeting logic
Version: 0.9.3
Date: 2023.09.20
  Combat Balancing:
    - Increased 'Clockwork Garrison' range to 35
  Changes:
    - Replaced 'Clockwork Warrior Chassis' recipe's 'Electric Circuit' ingredient with 'Empty Barrel'
  Bugfixes:
    - Fixed 'Superheated Slag Slinger' and 'Molten Metal Mortar' not being able to use correct intermeditates
    - Fixed 'Capacitor' not using correct intermeditates
Version: 0.9.2
Date: 2023.09.04
  Bugfixes:
    - Fixed 'Premium Capacitor Banks' having 16 KJ of energy instead of 1 MJ as intended
Version: 0.9.1
Date: 2023.08.28
  Combat Balancing:
    - Increased 'Taser' stun duration and damage
  Balancing:
    - Reduced 'Steel Crucible Furnace', 'Steel Health', and 'Furnace Heat Pipe' fixed temperature drop
    - Increased 'Stone Health', 'Steel Health', and 'Furnace Heat Pipe' energy transfer rate
    - Increased 'Steel Health' energy output
  Locale:
    - Adding missing locale strings for 'Thor Turret'
  Bugfixes:
    - Fixed startup crash with guns without ammo categories (https://mods.factorio.com/mod/rp_warfare/discussion/64da6fe69fdca273a8f9f2cb)
Version: 0.9.0
Date: 2023.08.27
  Major Features:
    - Added 'Thor Turret' that does stun and AOE and has increased range and damage over the basic 'Tesla Turret'
  Balancing:
    - Increased 'Laser Turret' range to 32 (24 vanilla, was 30)
  Bugfixes:
    - Taser stun radius matches the graphics
Version: 0.8.1
Date: 2023.08.11
  Bugfixes:
    - Turned all furnaces back into assembly machines so you can craft different things from stone
Version: 0.8.0
Date: 2023.08.11
  Major Features:
    - Added heat based furnaces for molten metal smelting
    - Added 'Stone Crucible Furnace' and 'Stone Hearth' as stone tier furnace
    - Added 'Steel Crucible Furnace' and 'Steel Hearth' as steel tier furnace
  Changes:
    - Moved molten metal smelting recipes to dedicated furnaces
Version: 0.7.2
Date: 2023.07.03
  Bugfixes:
    - Fixed bad migration script (?)
Version: 0.7.1
Date: 2023.07.01
  Minor Features:
    - Added 'Clockwork Artillery' ammo
  Changes:
    - Changed 'Steamcore' item, recipe, and technology
    - Changed 'Lawnmower Tank' recipe
    - Changed 'Pneumatic Rifle Turret' recipe
    - Changed 'Pneumatic Artillery' recipe
  Combat Balancing:
    - Increased 'Molten Metal Mortar' range
    - Increased 'Taser' stun range and duration
    - Added 'Clockwork Guardian Remote' to 'Lawnmower'
    - Reduced 'Lawnmower Tank' resistances
    - Increased 'Pneumatic Artillery' range
  Modding:
    - Added compatability for 'RP Steam Roboports'
  Bugfixes:
    - Fixed 'Taser' projectile overwriting rocket projectile
Version: 0.7.0
Date: 2023.05.10
  Major Features:
    - Added 'Taser'
    - Added 'Capacitor Bank'
Version: 0.6.1
Date: 2023.04.07
  Combat Balancing:
    - Reduced 'Superheated Slag Slinger' damage resistance to match 'Blender Turret'
  Changes:
    - Changed recipe for 'Underground Ceramic Pipes', 'Ceramic Storage Tank', and 'Ceramic Pump'
    - Reduced 'Ceramic Storage Tank' volume
    - Reduced 'Ceramic Pump' speed
    - Added 'Stone Wall' technology as a prerequisite to 'Superheated Slag Slingers'
    - Created 'Blender on a Stick' technology
  Bugfixes:
    - Ceramic pipes and 'Molten Uranium' are no longer enabled by default
Version: 0.6.0
Date: 2023.04.06
  Major Features:
    - Added 'Superheated Slag Slinger'
    - Added 'Ceramic Pipes'
    - Added uranium-tier molten metal weapons
  Combat Balancing:
    - Rebalanced 'Molten Metal Mortar'
  Changes:
    - Refactored molten metal tech tree
    - Added mod settings for how molten metal weapons
Version: 0.5.0
Date: 2023.02.25
  Major Features:
    - Added 'Rocket Buggy'
    - Added 'Mastadon Tank'
    - Added 'Lawnmower Tank'
    - Added 'Blender on a Stick'
  Graphics:
    - Added new 'Blender' slice special effect
  Bugfixes:
    - Added settings to disable friendly-fire damage changes for better mod compatability
Version: 0.4.2
Date: 2022.10.30
  Bugfixes:
    - Fixed startup crash with ammos that have multiple action deliveries (Rampant Arsenal, Schall Tank Platoon)
    - Fixed startup crash when organized warfare is disabled
Version: 0.4.1
Date: 2022.10.24
  Bugfixes:
    - Fixed startup crash when Krastorio 2 changes cannon ammo that has also been changed by this mod (Krastorio 2)
Version: 0.4.0
Date: 2022.10.15
  Major Features:
    - Added 'Rocket Launcher Turret'
    - Added 'Cannon Turret'
  Minor Features:
    - 'Car', 'Tank', and 'Spidertron' upgrade damage with their primary weapon technologies (bullet, cannon, & rocket)
  Combat Balancing:
    - Removed friendly fire from several turrets
  Bugfixes:
    - Fixed startup crash when mods remove 'uranium-rounds-magazine' (Krastorio 2)
Version: 0.3.0
Date: 2022.10.10
  Major Features:
    - Added 'Blender Turret'
  Bugfixes:
    - Modded technologies that buff bullets should also buff pneumatic weapons (Warptorio)
    - Fixed startup crash when other mods also add 'Engine' as prerequisite to 'Flamethrower' (AAI Industry)
Version: 0.2.3
Date: 2022-09-30
  Combat Balancing:
    - Reduced 'Pneumatic Cannon' range and damage
  Bugfixes:
    - Fixed 'Pneumatic Cannon' not triggering biter aggro
  Changes:
    - Changed poisoned 'Pneumatic Cannon' ammo use regular ammo as an ingredient
  Graphics:
    - Added new 'Pneumatic Cannon' muzzle flash graphics
  Sounds:
    - Added new 'Pneumatic Rifle' and 'Pneumatic Cannon' shooting sounds
Version: 0.2.2
Date: 2022-09-29
  Bugfixes:
    - Fix mod-incompatability startup crash
Version: 0.2.1
Date: 2022-09-29
  Combat Balancing:
    - Molten Metal Mortar reworked, now shoots fewer but more powerful projectiles
  Graphics:
    - Created new molten metal projectile and sticker sprites
Version: 0.2.0
Date: 2022.09.26
  Major Features:
    - Added Pneumatic Cannon (artillery)
    - Added Pneumatic Rifle (handheld gun)
    - Added option to organize the weapons tab
  Combat Balancing:
    - Increased 'Pneumatic Rifle Ammo' regular damage, piercing damage, and collision box
    - Increased 'Clockwork Guardians/Knaves/Knights' damage
    - Added poison damage to 'Clockwork Knaves' standard attack
    - Increased 'Clockwork Guardians/Knaves/Knights' hit points
    - Added option to disable biter base defenses buff
  Changes:
    - Reduced cost of 'Pneumatic Rifle Turret', 'Steamcore', 'Clockwork Guardians', 'Clockwork Knaves', 'Clockwork Knights', and 'Clockwork Garrison' technologies
    - Added 'Pneumatic Rifle Turret' technology as a prerequisite to Clockwork Guardians
    - Moved 'Pump' recipe from 'Fluid Handling' to 'Engine'
    - Removed 'Engine' technology prerequisite from 'Fluid Handling', 
    - Replaced 'Fluid Handling' technology prerequisite with 'Engine' in 'Flamethrower' and 'Pneumatic Rifle Turret' technologies
Version: 0.1.4
Date: 2022.09.03
  Changes:
    - Added yellow Pneumatic Rifle Ammo to Clockwork Guardians tech so they can be built without researching the turret
  Bugfixes:
    - Fixed crash when playing with the mod "Krastorio 2"
Version: 0.1.3
Date: 2022.09.01
  Combat Balancing:
    - Increased Pneumatic Rifle Turret piercing damage
  Changes:
    - Renamed Clockwork Rapscallion to Clockwork Knave
    - Renamed Nail Gun Turret to Pneumatic Rifle Turret, renamed ammo and technology accordingly
  Locale:
    - Added locale entries for most new content
Version: 0.1.2
Date: 2022.08.31
  Bugfixes:
    - Fixed crash when first adding the mod to a game
Version: 0.1.1
Date: 2022.08.31
  Major Features:
    - Added Clockwork Guardians, Rapscallions, and Knights (new combat robot)
    - Added Clockwork Garrison that dispatches clockwork combat robots
    - Added Clockwork Controller for personal use of clockwork combat robots
Version: 0.0.3
Date: 2022.08.21
  Combat Balancing:
    - Increased Molten Metal Mortar health
  Bugfixes:
    - Fixed failure to load with high-res sprites enabled
    - Made molten metal tiles minable with deconstruction planner
  Changes:
    - Renamed steam rifle ammo recipe
Version: 0.0.1
Date: 2022.08.19
  Bugfixes:
    - Add missing mod dependency