Circuit-Controlled Routers


Adds a belt-based router network to the game. Make a network of smart routers, connected by belts and by green circuit wires. Request items from the network, or provide items to the network, using I/O terminals connected to chests. This mod is intended to provide another logistics option for complex mods, such as Seablock, Krastorio 2, Space Exploration, Industrial Revolution 3, or Pyanodon's.

Content
18 hours ago
1.1 - 2.0
1.79K
Logistics Circuit network

b Collision_mask

9 months ago

Hello!
When loading the game, it gives an error.
When you have free time, please take a look.

entity prototype "router-component-express-transport-belt" (transport-belt) collision_mask(Modifications: Circuit-Controlled Routers) must collide with entity prototype "loader-pro-01" (loader-1x1) collision_mask(Modifications: Advanced Furnaces 2 SpaceAgeFix).

8 months ago

Hi Hoochie, sorry to be so slow to respond to this. I think this is mostly a problem in Advanced Furnaces 2 SpaceAgeFix. That mod sets the collision mask to not include the transport belt layer — this is not the usual choice, but happens to not cause an error with just AF2. It may be possible to hack around it, but it would probably involve Circuit-Controlled Routers patching Advanced Furnaces in post, and I don't especially want to maintain that.

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