Circuit-Controlled Routers


Adds a belt-based router network to the game. Make a network of smart routers, connected by belts and by green circuit wires. Request items from the network, or provide items to the network, using I/O terminals connected to chests. This mod is intended to provide another logistics option for complex mods, such as Seablock, Krastorio 2, Space Exploration, Industrial Revolution 3, or Pyanodon's.

Content
4 days ago
1.1 - 2.0
895
Logistics Circuit network

b Collision_mask

2 months ago

Hello!
When loading the game, it gives an error.
When you have free time, please take a look.

entity prototype "router-component-express-transport-belt" (transport-belt) collision_mask(Modifications: Circuit-Controlled Routers) must collide with entity prototype "loader-pro-01" (loader-1x1) collision_mask(Modifications: Advanced Furnaces 2 SpaceAgeFix).

a month ago

Hi Hoochie, sorry to be so slow to respond to this. I think this is mostly a problem in Advanced Furnaces 2 SpaceAgeFix. That mod sets the collision mask to not include the transport belt layer — this is not the usual choice, but happens to not cause an error with just AF2. It may be possible to hack around it, but it would probably involve Circuit-Controlled Routers patching Advanced Furnaces in post, and I don't especially want to maintain that.

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