Roguelike

by bosspie

Players choose a trait upon leveling up. Traits come in 5 rarities with powerful effects, but their efficiency decreases as your level increases. - If you want a harder challenge, you can add biter enhancement mods such as Rampant-Fixed.

Utilities
5 days ago
2.0
588
Combat Armor Mining

Changelog

Version: 0.4.0
Date: 2026-05-27
  Features:
    - XP gained from enemies now scales with the enemy's maximum HP.
    - Additional XP is now gained based on each planet's evolution factor. (x2 at evolution factor 1.0)
  Compatibility:
    - Added compatibility with other biter enhancement mods. ("Rampant, fixed" is recommended.)
  Bugfixes:
    - Fixed a bug where enemies killed by explosion damage did not grant XP.
Version: 0.3.3
Date: 2026-05-26
  Features:
    - Added checkboxes in the History tab to enable or disable individual traits.
    - 'Magic Find': The loot drop system now supports multiple rolls when the chance exceeds 100%, and improved the loot table with randomized quantities and better rewards.
    - 'Lucky Miner' and 'Corpse Explosion' now scale damage or yield multipliers when the proc chance exceeds 100%, preventing efficiency loss at high levels.
Version: 0.3.2
Date: 2026-05-26
  Bugfixes:
    - Fixed a bug where the 'Lucky Miner' trait would duplicate player-placed buildings when mined.
Version: 0.3.1
Date: 2026-05-26
  Balancing:
    - Adjusted XP weights to support all items.
Version: 0.3.0
Date: 2026-05-25
  Features:
    - Modified 'Eagle Eye' to apply based on the character's physical location. (+32 tiles per level)
    - Added a 'Recalculate Traits' button. This can be used to restore stats lost due to mod conflicts or other bugs.
    - Added a 'Reset Level & Traits' button at the bottom of the History tab.
  Balancing:
    - Changed the 'Lucky Miner' bonus to 50x.
  Bugfixes:
    - Fixed various minor bugs.
Version: 0.2.6
Date: 2026-05-25
  Balancing:
    - Corpse Explosion: Explosion damage now scales dynamically with your current level. (100 + 15 per level)
  Bugfixes:
    - Fixed a trait efficiency bug: Hoarding level-ups no longer penalizes you. Trait efficiency is now correctly calculated based on the exact level each trait point was earned, rather than your current maximum level.
    - Improved Kill Attribution: Automated defenses (Turrets, Artillery, and Landmines) now properly trigger kill-based traits such as Corpse Explosion, Life Steal, and Magic Find.
Version: 0.2.5
Date: 2026-05-25
  Features:
    - Added a new trait: Eagle Eye. (Increases the radius of the map revealed around your character.)
  Bugfixes:
    - Fixed a crash that occurred when an enemy was killed by a remote-controlled vehicle (Tank, Spidertron) or while the player was not directly driving.
    - Fixed various minor bugs.
Version: 0.2.4
Date: 2026-05-25
  Bugfixes:
    - Fixed Trait Reset Bug: Resolved a critical issue where character-specific traits (such as Max Health, Movement Speed, and Crafting Speed) would reset to zero upon player death. Acquired traits are now correctly restored when you respawn.
Version: 0.2.3
Date: 2026-05-11
  Balancing:
    - Smoother XP Curve: Reduced the experience requirement multiplier per level from 1.5x to 1.2x. Leveling up is now more consistent and achievable even in the late game.
    - Buffed Trait Scaling: Reduced the trait efficiency penalty from 2% to 1% per level. Your acquired traits will remain powerful for a much longer period.
    - Extended Power Curve: The minimum efficiency floor (20%) is now reached at Level 80 (previously Level 40), allowing for a much higher power ceiling.
Version: 0.2.2
Date: 2026-05-11
  Features:
    - Added XP Bonus Trait: Added a new trait that increases experience gain from all sources (Combat, Gathering, and Automation).
    - Improved Trait History UI: Added a "Total Stats" section to view the sum of all acquired trait bonuses at a glance.
    - Refined the "Detailed History" layout.
  Balancing:
    - Balanced Item XP Values: Extensively updated the item experience table to include all items from the Space Age expansion (Vulcanus, Gleba, Fulgora, Aquilo, and Space Platforms).
Version: 0.2.1
Date: 2026-05-11
  Bugfixes:
    - Fixed a crash that occurred when selecting a trait during the opening cutscene.
Version: 0.2.0
Date: 2026-05-10
  Features:
    - Added various new unique traits.
  Bugfixes:
    - Fixed several minor bugs.