Roboports only required for charging

by Quezler

Each surface has a map wide construction and logistic zone, but those won't charge robots.

Tweaks
2 months ago
1.1
64
Logistic network Cheats
Owner:
Quezler
Source:
https://github.com/Quezler/glutenfree
Homepage:
https://discord.gg/ktZNgJcaVA
License:
MIT
Created:
2 months ago
Latest Version:
1.0.0 (2 months ago)
Factorio version:
1.1
Downloaded by:
64 users

once 2.x drops do not expect new 1.x mods from me, mods will be slowly ported based on my needs and/or requests from the community, thx for playing!

Just a proof of concept basically, not really feeling in the mood to expand roboports outwards to new remote mining sites and wait for them to build themselves, ofc you'll still need roboports along the way to make sure the bots can charge.

Honestly it feels a bit too uncanny valley with the roboports not able to show their own green/orange ranges without me doing some force shenannigans that's outside the scope of this proof of concept.

Also the mod currently does not care about special surfaces, multiple teams, the entity somehow being deleted, etc.