A Seperate rocket silo with 2 reusable rockets that only need fuel and maintence for transport missions. unlocked after progressing on vulcanus
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
I updated to v2.20 just a few minutes ago, and upon opening the game, it threw an error. Sharing screenshot here: https://i.imgur.com/AH0rssZ.png
Anyway to fix this?
got the same Issue
item_sounds is not a global anymore. See: https://forums.factorio.com/viewtopic.php?t=120497
It can be fixed by adding this line at the beginning of the file data.lua: local item_sounds = require("__base__.prototypes.item_sounds")
I temporarily fixed it by updating lines 42, 43, and 44 in data.lua file:
inventory_move_sound = { filename = "base/sound/mechanical-large-inventory-move.ogg", volume = 0.8 }, pick_sound = { filename = "base/sound/mechanical-large-inventory-pickup.ogg", volume = 0.8 }, drop_sound = { filename = "base/sound/mechanical-large-inventory-pickup.ogg", volume = 0.8 },
I temporarily fixed it by updating lines 42, 43, and 44 in data.lua file: inventory_move_sound = { filename = "base/sound/mechanical-large-inventory-move.ogg", volume = 0.8 }, pick_sound = { filename = "base/sound/mechanical-large-inventory-pickup.ogg", volume = 0.8 }, drop_sound = { filename = "base/sound/mechanical-large-inventory-pickup.ogg", volume = 0.8 },
However, godsfather's solution is more apt way to handle this as the devs also recommend importing item_sounds as needed.