Replicating Belts


Quality of life mod for simplified belt building with special belts that automatically create ghosts

Content
3 years ago
0.16 - 0.18
55
Logistics

i Mark trees for destruction instead of going underground.

4 years ago

Just a feature request. I'd rather remove the trees in my way (mark 'em for deconstruction) than plan underneathies through them.

4 years ago

I like that idea, but unfortunately the way it's implemented now it's pretty tricky for the belts to tell what's blocking them, just that there's something there to block them - it'd be a pretty big lift to change, but I agree that behavior would be better.

(If you haven't noticed, if the trees are already deconstruct-marked it does properly ignore them which helps a bit)

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