Remove Animations

by O5MO

Decreases load times and video memory usage by removing animations from almost all entities in the game.

Utilities
7 days ago
2.0
108
Owner:
O5MO
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
5 months ago
Latest Version:
1.0.0 (7 days ago)
Factorio version:
2.0
Downloaded by:
108 users

Removes animations from almost all entities in the game, while keeping a single frame of animations or variation of sprites to keep everything recognizable. Compatible with any mod.
Intended to be used by modders, or in any situation where you might want to relaunch the game a lot. Could also be used to play on a potato.

For modders: define keep_animation = true on any prototype for this mod to not affect it. You can even work on animations for your entity without other animations slowing you down!

Benchmarks as of version 1.0.0

Base:          VRAM: 1559 MB ->  710 MB (2.2x improvement); Loading time: 10.5s ->  6.9s (1.5x improvement)
Space Age:     VRAM: 3651 MB -> 1947 MB (1.9x improvement); Loading time: 23.0s -> 16.9s (1.4x improvement)
Pyanodon's AE: VRAM: 6793 MB -> 1635 MB (4.2x improvement); Loading time: 77.6s -> 18.9s (4.1x improvement)